Thursday, December 9, 2010

Planning your Game

When me and my team member charles got together to start making and creating a game we quickly decided that we would do his game/ He handled the drawing aspect of making the background the title screen I was more on the idea input and just throwing different things out there to see what would and would not work. We both are fairly new at the gaming experience we complimented each other on ideas and just strived to keep moving foward with production of the game.

Wednesday, December 1, 2010

Creating scenes

As we conitnue working on our game demos the storytelling aspect of the game is still coming together. Since our  game topic is about killing mosquitoes i believe the storytelling part of it is pretty self explanatory. I didn't recall any storytelling in the games that i played it was pretty self explanatory like i said before like racing and playing golf. Our game is more inforamtional than storytelling just written out and explained. I believe the them and points will stil get across

Concept of gaming

I found valuable information on the internet about educational gaming and gaminig in general. It made me think a little more in depth about my game topic and anything i could do to make it better and interesting. Seeing other aspects of  how games were put together and all just made me churn a llittle more on how to approach my game. The sources that i came across were pretty trustworthy as they were from different gaming communities and different people.

Monday, November 8, 2010

Topic introduction and self intro

Im calyspo1 that is my wiki name my topic was a educational game i was gonna do called the dictionary saga I explored some links on wikpedia that delved inot the toic of educational games. A lot of valuable information was there and sparked my mind about my game being educational.. http://en.wikipedia.org/wiki/Video_game#Educational_games

Wednesday, November 3, 2010

the video i found was a simple one on creating interactive buttons in flash i believe it will be helpful since my team will be using them in our game demo. I walks you through ther basic setup for how to do the buttons


Wednesday, October 13, 2010

Team CL

Team CL consists of myself and Charles we are working together on a game call the mosquito slayer saga. it consists of fighting through levels where mosquitoes are trying to kill you basically. The education comes in cause you learn about the different dieases that the mosquito can carry and pass on to humans. Trying to to kill as many mosquitoes as possible while not contracting any dieases from them. The passing of viruses to humans and how to prevent them.

Monday, September 27, 2010

Paper Prototype experience

Making the paper prototype was a good way to bring my idea a little more to life. It made me have to be more specific on what iw as doing and opened the door for a couple of new ideas as well. I believe my game was the same it just gained some more substance when it came to paper prototyping it. paper prototyping made me think more deeply bout the game and how i wanted things to be and setup. it got my brain juices flowing bout how i wanted the story to be the setting and how certain things were gonna happen. It was definetly a huge help in me seeing the vision for my game and knowing how i wanted things to be.