Thursday, December 9, 2010
Planning your Game
When me and my team member charles got together to start making and creating a game we quickly decided that we would do his game/ He handled the drawing aspect of making the background the title screen I was more on the idea input and just throwing different things out there to see what would and would not work. We both are fairly new at the gaming experience we complimented each other on ideas and just strived to keep moving foward with production of the game.
Wednesday, December 1, 2010
Creating scenes
As we conitnue working on our game demos the storytelling aspect of the game is still coming together. Since our game topic is about killing mosquitoes i believe the storytelling part of it is pretty self explanatory. I didn't recall any storytelling in the games that i played it was pretty self explanatory like i said before like racing and playing golf. Our game is more inforamtional than storytelling just written out and explained. I believe the them and points will stil get across
Concept of gaming
I found valuable information on the internet about educational gaming and gaminig in general. It made me think a little more in depth about my game topic and anything i could do to make it better and interesting. Seeing other aspects of how games were put together and all just made me churn a llittle more on how to approach my game. The sources that i came across were pretty trustworthy as they were from different gaming communities and different people.
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